POV-Ray : Newsgroups : povray.general : Motion Blur : Re: Motion Blur Server Time
4 Nov 2024 17:36:52 EST (-0500)
  Re: Motion Blur  
From: Warp
Date: 27 Nov 2000 02:59:42
Message: <3a22146e@news.povray.org>
Well, perhaps a 'blur_clock' might be useful, but if I have understood it
correctly, it would not fit in the ideology of the motion blur syntax.

  As far as I have understood it, you just make an animation as usual,
eg:

...
object
{ MyObject
  #if(clock<.5)
    translate <clock*clock*10, clock, 0>
  #else
    translate <clock*10+2.5, .5, 0>
  #end
}
...

  Then, if you want motion blur, you just enclose the moving object with
the motion_blur block:

...
motion_blur
{
  object
  { MyObject
    #if(clock<.5)
      translate <clock*clock*10, clock, 0>
    #else
      translate <clock*10+2.5, .5, 0>
    #end
  }
...

and set a proper global_settings at the beginning of the file. Eg:

global_settings { 10, clock_delta }

  You don't have to do anything else. That's enough. And you get a perfect
motion blur which takes into account the amount of movement in each
frame.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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